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Hráč 1999 January
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Hrac_26_1999-01_cd3.bin
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Demos
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Heavy Gear 2
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hg2demo.exe
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tactmap.txt
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Text File
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1998-10-21
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11KB
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636 lines
//*******************************
// Main Window Label
//*******************************
TextWindow
{
ID 0
Dimensions 280.0,40.0,120.0,18.0
Text "Tactical Map"
}
//*******************************
// Utility Controls
//*******************************
PushButton
{
ID 1
Dimensions 400.0,380.0,80.0,18.0
Text "Cancel"
}
PushButton
{
ID 2
Dimensions 400.0,380.0,80.0,18.0
Text "Done"
}
PushButton
{
ID 3
Dimensions 450.0,380.0,80.0,18.0
Text "Clear"
}
//*******************************
// Main Cursor
//*******************************
Cursor
{
ID 4
}
//*******************************
// Unit Selection
//*******************************
TextWindow
{
ID 100
Dimensions 450.0,160.0,160.0,18.0
Text "Select Unit"
}
//*******************************
// Whole Squad
//*******************************
PushButton
{
ID 100
Dimensions 450.0,180.0,160.0,18.0
Text "Squad"
}
//*******************************
// Red Fire Team
//*******************************
#PushButton
{
ID 101
Dimensions 450.0,200.0,160.0,18.0
Text "Red Fire Team"
}
/****** For Demo Only *********/
PushButton
{
ID 110
Dimensions 450.0,200.0,160.0,18.0
Text "A1"
}
PushButton
{
ID 120
Dimensions 450.0,220.0,160.0,18.0
Text "B1"
}
//*************************************
// Individual Units - Alpha Fire Team
//*************************************
#PushButton
{
ID 110
Dimensions 450.0,220.0,160.0,18.0
Text "A1"
}
#PushButton
{
ID 111
Dimensions 450.0,240.0,160.0,18.0
Text "A2"
}
#PushButton
{
ID 112
Dimensions 450.0,260.0,160.0,18.0
Text "A3"
}
//*******************************
// Blue Fire Team
//*******************************
#PushButton
{
ID 102
Dimensions 450.0,300.0,160.0,18.0
Text "Blue Fire Team"
}
//*************************************
// Individual Units - Bravo Fire Team
//*************************************
#PushButton
{
ID 120
Dimensions 450.0,320.0,160.0,18.0
Text "B1"
}
#PushButton
{
ID 121
Dimensions 450.0,340.0,160.0,18.0
Text "B2"
}
#PushButton
{
ID 122
Dimensions 450.0,360.0,160.0,18.0
Text "B3"
}
//*******************************
// Miscellaneous Options
//*******************************
TextWindow
{
ID 200
Dimensions 450.0,80.0,160.0,18.0
Text "Options"
}
//*******************************
// Path Construction
//*******************************
PushButton
{
ID 200
Dimensions 450.0,100.0,160.0,18.0
Text "Nav Setup"
}
PushButton
{
ID 201
Dimensions 450.0,120.0,160.0,18.0
Text "Center Camera"
}
//*******************************
// Team Orders
//*******************************
TextWindow
{
ID 300
Dimensions 450.0,80.0,160.0,18.0
Text "Direct Orders"
}
PushButton
{
ID 300
Dimensions 450.0,100.0,160.0,18.0
Text "Regroup"
}
PushButton
{
ID 301
Dimensions 450.0,120.0,160.0,18.0
Text "Move"
}
PushButton
{
ID 302
Dimensions 450.0,140.0,160.0,18.0
Text "Go To Checkpoint"
}
#PushButton
{
ID 303
Dimensions 450.0,160.0,160.0,18.0
Text "Follow Path"
}
#PushButton
{
ID 304
Dimensions 450.0,180.0,160.0,18.0
Text "Sensors"
}
#PushButton
{
ID 305
Dimensions 450.0,200.0,160.0,18.0
Text "Attack"
}
TextWindow
{
ID 400
Dimensions 450.0,240.0,160.0,18.0
Text "Standing Orders"
}
PushButton
{
ID 400
Dimensions 450.0,260.0,160.0,18.0
Text "Follow Leader"
}
PushButton
{
ID 401
Dimensions 450.0,280.0,160.0,18.0
Text "Scout"
}
PushButton
{
ID 402
Dimensions 450.0,300.0,160.0,18.0
Text "Defend"
}
PushButton
{
ID 404
Dimensions 450.0,340.0,160.0,18.0
Text "Set Formation"
}
#PushButton
{
ID 403
Dimensions 450.0,320.0,160.0,18.0
Text "Combat Settings..."
}
//*******************************
// Squad Formations
//*******************************
TextWindow
{
ID 500
Dimensions 450.0,100.0,160.0,18.0
Text "Select Formation"
}
PushButton
{
ID 500
Dimensions 450.0,120.0,160.0,18.0
Text "Line Abreast"
}
PushButton
{
ID 501
Dimensions 450.0,140.0,160.0,18.0
Text "Semi-Circle"
}
PushButton
{
ID 502
Dimensions 450.0,160.0,160.0,18.0
Text "Column"
}
PushButton
{
ID 503
Dimensions 450.0,180.0,160.0,18.0
Text "Staggered Column"
}
PushButton
{
ID 504
Dimensions 450.0,200.0,160.0,18.0
Text "Vee"
}
PushButton
{
ID 505
Dimensions 450.0,220.0,160.0,18.0
Text "Wedge"
}
PushButton
{
ID 506
Dimensions 450.0,240.0,160.0,18.0
Text "Echelon Left 1"
}
PushButton
{
ID 507
Dimensions 450.0,260.0,160.0,18.0
Text "Echelon Right 1"
}
PushButton
{
ID 508
Dimensions 450.0,280.0,160.0,18.0
Text "Echelon Left 2"
}
PushButton
{
ID 509
Dimensions 450.0,300.0,160.0,18.0
Text "Echelon Right 2"
}
#PushButton
{
ID 510
Dimensions 450.0,320.0,160.0,18.0
Text "Infantry(Std)"
}
#PushButton
{
ID 511
Dimensions 450.0,340.0,160.0,18.0
Text "Infantry (Var 2)"
}
#PushButton
{
ID 512
Dimensions 450.0,360.0,160.0,18.0
Text "Infantry (Var 3)"
}
//*******************************
// Fire Team Formations
//*******************************
TextWindow
{
ID 600
Dimensions 450.0,80.0,160.0,18.0
Text "Select Formation"
}
PushButton
{
ID 601
Dimensions 450.0,100.0,160.0,18.0
Text "Line Abreast"
}
PushButton
{
ID 602
Dimensions 450.0,120.0,160.0,18.0
Text "Column"
}
PushButton
{
ID 603
Dimensions 450.0,140.0,160.0,18.0
Text "Vee"
}
PushButton
{
ID 604
Dimensions 450.0,160.0,160.0,18.0
Text "Wedge"
}
PushButton
{
ID 605
Dimensions 450.0,180.0,160.0,18.0
Text "Echelon Left"
}
PushButton
{
ID 606
Dimensions 450.0,200.0,160.0,18.0
Text "Echelon Right"
}
//*******************************
// Nav Point Construction
//*******************************
TextWindow
{
ID 700
Dimensions 450.0,100.0,160.0,18.0
Text "Navigation"
}
PushButton
{
ID 700
Dimensions 450.0,120.0,160.0,18.0
Text "Set Check Point"
}
#PushButton
{
ID 701
Dimensions 450.0,140.0,160.0,18.0
Text "Build Path"
}
//*******************************
// Navigation Specifiers
//*******************************
TextWindow
{
ID 800
Dimensions 450.0,100.0,160.0,18.0
Text "Select Nav Record"
}
PushButton
{
ID 800
Dimensions 450.0,120.0,160.0,18.0
Text "Alpha"
}
PushButton
{
ID 801
Dimensions 450.0,140.0,160.0,18.0
Text "Bravo"
}
PushButton
{
ID 802
Dimensions 450.0,160.0,160.0,18.0
Text "Charlie"
}
PushButton
{
ID 803
Dimensions 450.0,180.0,160.0,18.0
Text "Delta"
}
PushButton
{
ID 804
Dimensions 450.0,200.0,160.0,18.0
Text "Echo"
}
PushButton
{
ID 805
Dimensions 450.0,220.0,160.0,18.0
Text "FoxTrot"
}
PushButton
{
ID 806
Dimensions 450.0,240.0,160.0,18.0
Text "Golf"
}
PushButton
{
ID 807
Dimensions 450.0,260.0,160.0,18.0
Text "Hotel"
}
//*******************************
// Combat Prefs
//*******************************
TextWindow
{
ID 900
Dimensions 450.0,40.0,160.0,18.0
Text "Engagement Methods"
}
PushButton
{
ID 900
Dimensions 450.0,60.0,160.0,18.0
Text "Smart"
}
PushButton
{
ID 901
Dimensions 450.0,80.0,160.0,18.0
Text "Hold Ground"
}
PushButton
{
ID 902
Dimensions 450.0,100.0,160.0,18.0
Text "Retreat"
}
//*******************************
// Battle Tactics
//*******************************
TextWindow
{
ID 1000
Dimensions 450.0,140.0,160.0,18.0
Text "Battle Tactics"
}
PushButton
{
ID 1000
Dimensions 450.0,160.0,160.0,18.0
Text "Auto"
}
PushButton
{
ID 1001
Dimensions 450.0,180.0,160.0,18.0
Text "Assault Front"
}
PushButton
{
ID 1002
Dimensions 450.0,200.0,160.0,18.0
Text "Flank Left"
}
PushButton
{
ID 1003
Dimensions 450.0,220.0,160.0,18.0
Text "Flank Right"
}
PushButton
{
ID 1004
Dimensions 450.0,240.0,160.0,18.0
Text "Free Fire"
}
//*******************************
// Targeting
//*******************************
TextWindow
{
ID 1100
Dimensions 450.0,280.0,160.0,18.0
Text "Targeting"
}
PushButton
{
ID 1100
Dimensions 450.0,300.0,160.0,18.0
Text "Auto"
}
PushButton
{
ID 1101
Dimensions 450.0,320.0,160.0,18.0
Text "Weakest Target"
}
PushButton
{
ID 1102
Dimensions 450.0,340.0,160.0,18.0
Text "Strongest Target"
}
PushButton
{
ID 1103
Dimensions 450.0,360.0,160.0,18.0
Text "Closest Target"
}